Sunday 31 October 2010

Making the Game (VISUALS) By Danny Sharp

Hello,

I have been busy working on the visuals for our project working closely with Tadej to achieve a desired look to the layout of the interactive installation. As all of the installations were about charms of the sea, we were given a sub-group Protection Charms to let the user learn and interact to gain a better understanding of the charms.

To enable the user to learn about the charms we had the idea to split the installation into two parts.

The first part would consist of an idea of creating a book where the user would be able to flick through the pages gathering the relevant information for the charms we have researched for our project. This would then let the users know all the information they would need to know about the charms and therefore gaining an understanding of the aim of the installation.

The second part of the installation would be where the user would be able to test the knowledge of the charms that they have gathered when reading the book in the previous part. For this part we are using the idea of the user being the captain on the ship, where the mission is to collect different types of fish. Whilst collecting the fish you will then encounter dangers which will need to be passed by using the charms of protection to save the crew from these dangers.

Visually, there have been many changes to the layout and style of the game as i have developed the look of the game from being plain and not having much relevance to the game to a better more professional look to all the parts of the game and menus.

Here are some screenshots of the designs i have been working on for the game.

This first picture is showing the layout of the whole screen which will the have the ship and the sea overlaid as you explore and uncover the map.


Here is a picture of a screen which will popup whilst playing the game and it will have questions and answers which you must answer to save the crew. All these pages will have images which can be click to reveal if the answers are wrong or right.

I have also started creating some screens for the win and lose screens for if you manage/fail to answer the questions in the time.

This is working progress so all the designs and layouts will be changed for the finishing installation.

Thanks for reading. Danny Sharp

1 comment:

  1. Hi Danny,

    Some very nice design work here.

    However, your text is very hard to read. You need to make the background panels much paler (maybe removing the grain altogether). It is vital that people can read the text easily and immediately.

    Rob

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